Work is underway on an augmented reality game involving the use of multiple, trackable, markers.
This video shows some early development of the code that allows for more than one marker to be tracked on the screen at one time. I've already tested it with 4 markers at a time and I'm confident that it can handle many more than that without a sweat.
Current issues include: tracking being interrupted by glare on the printed symbol, 3d models don't interact with each other.
It goes without saying that there'll be a guide slash tutorial to go along with this in the near future. I'll also be releasing all the code as open source when the game is complete.
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Wow, looks like some seriously clever development there!
From that, can you get the shapes to become objects? Looks amazing.
Rob Hawkes
@Chris: You’d be surprised, it’s not as complex as it looks. I’m in the process of writing up a tutorial detailing how to achieve what’s in the video. As for the shapes, you can make them whatever you want, whether that’s 3d models, 2d graphics, nothing… anything that can be displayed in Flash really.
Luke Jones
That’s amazing, Rob.
I’d love to look at the source of that. I don’t have the right development mind to create something as complex as this, but I’m sure I could give it a go after reading your comment to Christopher.
Really looking forward to seeing more of this in the future!!!
Rob Hawkes
You won’t have to wait too long Luke, I promise. The full source and a massive tutorial that anyone can follow will be coming soon.
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Wow! When you say “source code”, which language is this? Flash/Actionscript?
Rob Hawkes
The language is ActionScript but I’ll be releasing the code as a Flash project and also as a Flex project for Flash Builder / Eclipse users.