Rawkes

A look inside Rawkets - onGameStart 2011

I’ve spent the past few days in Poland attending onGameStart, the first large-scale HTML5 gaming conference. On the second day of the event I was invited to talk about Rawkets and some of the issues that I encountered during its development. In this entry I will share the materials and resources related to that talk.

I've spent the past few days in Poland attending onGameStart, the first large-scale HTML5 gaming conference. On the second day of the event I was invited to talk about Rawkets and some of the issues that I encountered during its development. In this entry I will share the materials and resources related to that talk.

In general, I thought onGameStart was a fantastic event considering that it is one of the first of its kind. I also found it refreshing to attend an event like this outside of the US and UK.

My favourite part of the 2-days was meeting the other speakers and attendees and the resulting discussions surrounding gaming techniques and the problems that we need to solve together.

I can safely say that if you're into HTML5 and JavaScript gaming then I highly recommend attending next year's onGameStart event.

Video

The talk was recorded and I'll update this entry when the video is published online by the organisers.

Slides

My feedback

  • Large audience (at least 250, perhaps over 300)
  • Round seminar room gave an intimate feeling
  • Audience were comfortable asking questions during and after the talk
  • Only issues with AV were a slightly blurry projector and no sound
    • Audio and video were recorded
    • Audio was clear and problem-free, although speakers had to hold a microphone as there were no lapel mics available
  • Great discussion with attendees about the talk and related issues
  • General feeling of inspiration as a result of the 2-day event

Resources


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