There has been a lot of progress since the last update. Most noticeable is the addition of gameplay features; objects you have to avoid, basic character health, and win/lose scenarios.
As you can see, 3D models are yet to be added to the game. For now, placeholder objects are being utilised. The objects you can currently see are: walls [blue], fire [red], wasabi [green], and the finish line [orange].
Different objects have a different effect on the character, ranging from a change in movement to outright death. Further objects will be added to the game as well as refinement of the interaction with current objects.